The enemies the power rangers fight are very simple, and so they would be a great thing to use in my animation. I could have them running at my character and have them exploding when hit.
I'll start modelling just to get back to grips with it all. Then I'll look at a tutorial for rigging a character to make it move.
If I had the enemies' animation solely created in Blender up against the character's animation made with Motion Capture I would be learning two different but very useful techniques.
Monday, 23 November 2009
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