Tuesday, 16 February 2010

CAT - Mod - 2 Creating the mouth

Summary
"Great! You've learned the primary tools for modeling: Grab, Scale, Rotate, and Extrude. These skills will be very important in the next part of the tutorial. We started the mouth and then smoothed it using Set Smooth and a Subsurf Modifier, and saw how to apply the modifier to Edit Mode."

This was a very useful tutorial, yes I had used all of these techniques before, but it helped to familiarise the optimum results one can get from them. I'd never really modelled complicated/human like shapes before so it was a welcome thing to be doing.

Using loops was new to me, it's a technique used to add more vertices so when tweaking the mesh the user has more control and can manipulate the shape they want.

Creating Loop
  • CTRL R - to enter loop cut mode
  • Position loop
  • Left click - confirm area
  • Position along area, click mouse scroll, to centre.
Then it was all about tweaking vertices, changing positions, scale etc.



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