Tuesday, 16 February 2010

CAT - Modelling - 1 Setting up the mesh

Summary
"We created a simple mesh, deleted half of it, and then mirrored it. Now we can model only one half of the character, and the other half will automatically update."

This tutorial used pretty basic techniques that I already knew, though I hadn't really explored using a mirror modifier, so that was useful.

USEFUL TIPS
// when adding a mirror - clipping - means the vertices can't cross over
// click left mouse button in place - press C to center


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