Tuesday, 16 March 2010

CAT - Facial Expressions

  • add shape key
  • with a 'basis'
  • and a new shape key: open
  • x-axis mirror (perfect for this) a mirror modifier would delete weight painting etc.
  • snap cursor to side of head, change anchor point to rotation
  • rotated from side view
  • manually moved/rotated to make open mouth shape
  • next I made the wide shape
  • I was able to mix them in the action editer, so I could have them working at the same time.




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