I weight painted the lower half of the character to the lower spine, just to have the whole thing moving.
This is a slightly larger size without the lower body, as I thought it ruined the animation to have a static part moving. There are quite a few problems with the sequence, some I may not be able to rectify, but this displays that the movement is working.
- The arms sit up too much, affecting the walk
- The body and head don't rotate to where they should be focusing
- I do like the yawn at the end though.
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